Tag: Faredstad

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  • Master Apprentice

    Our heroes leave the forest heeding Dertaal's advice and seek training, but not before Ander and Apotropaia get Merlot, Ander, and Apotropaia go to Stute's. Jubeln greets them with a smile at the door. Merlot asks to be a member of the town guard and …

  • Into the Woods

    (Work in Progress) Our heroes are summoned from their respective homes in Zenterkern by the king and are told to venture Faredstad, one of the largest towns in Arenula to investigate a disturbance that is believed to have originated from the woods. The …

  • Stute the General

    Stute is the mayor of Faredstad. He took his position after he was discharged from the army, as the previous mayor was going into early retirement. The town has flourished under his guidance. You can find Stute in the General's Office along with his …

  • Jubeln the Headmistress

    Jubeln is the wife of Stute who also runs a school for the children in the town. The school is mostly a daycare center for children while their parents work or leave town, but Jubeln does teach them valuable information and moral lessons. She believes …

  • Shootren the Hermit

    Shootren, lovingly dubbed Shooty by Albern, is a very shy man. He keeps himself secluded (aside from an army of animals) in a shack on the south side of town near the forest. His mother left the home while he was still young and his father was an …

  • Albern the Big Kid

    Albern owns the town's most successful general store. He claims he bought it from a comedian at a rock bottom price but Albern is well known for starting silly rumors to intrigue the children, such as Stute's cookie biting habit. He's as welcoming as he …

  • Dresler the Pious

    Dresler can be found on the Hilltop Church and is the town priest. She is nothing if not an airhead and a hothead. Despite her lack of general understanding she's a very religious individual and has been known to give a passionate sermon from time to …

  • Paar the Farmer

    Jubeln told you: "Paar grew up on his family's farm, which has remained there for generations. He's both respectful and respectable. You get get some inexpensive foods and herbs at his farm if you're inclined to visit."

  • Edel the Smithy

    Jubeln told you: "Known for his motto of form over function, Edel will make you some armor and swords that’ll better dazzle or frighten your opponents than kill them. When he isn't working he's training his body outside. You’ll also find his little …

  • Gewolt the Mystery

    Jubeln told you: "Gewolt was a self taught illusionist wizard. One day, her house blew up for unknown reasons and since then anyone that goes near the area gets terribly queasy and plants refuse to grow where the house once stood. I'd stay away from …

  • Berlis the Showstopper

    Jubeln told you: "Berlis travels around eastern Arenula performing little magic tricks in a show she’s been developing over the years. She’s got a big head as she’s grown famous in some small villages who know little of magic. Edel's little sister, …

  • Technicker the Genius Inventor

    Jubeln told you: "Felsin... I mean 'Technicker' is Paar’s little brother and a genius inventor. He's an eager boy, always wanting to learn something new. If you're looking for some strange gizmos and silly inventions I recommend that you give his shop, …

  • Saft the Town Drunk

    Saft opened up a bar and owns a small winery in a hamlet north of Faredstad where she gets her grapes. You’re not likely to find better wine this side of Zenterkern, which would explain the inflated cost of three silver per glass. Nevertheless, our …

  • Bevoll the Caretaker

    Jubeln told you: "Bevoll owns the local Clinic, and she's been practicing medicine for a long while with the money she inherited. You might know her or her medicine if you've ever been contracted dithria while wandering though elven lands; it has dropped …

  • Merigold the Fey Judge

    Merigold is the self respected leader of The Clearing. The Fey of the clearing joke that she's the most serious pixie that ever lived; but she protects them and keeps them safe so they honor whatever rules and traditions she may establish, silly or not. …